Adventure games have come a long way, in some respects, from their early days. I’m not including the rubbish text adventure nonsense that no-one has the patience for any more. No, I’m talking about the Lucasarts games; Monkey Island, Sam & Max, Grim Fandango, Full Throttle and Day of the Tentacle. In fact, maybe adventure games haven’t come that far. The inventory management systems are a little better, but we still are solving the same puzzles, we’re still using items from an inventory to try and figure out unusual problems. The one thing that has changed is the way these games look.
Games look better these days, that much is true. But adventure games have gone against the grain; while the rest of the industry tries to look more and more realistic many adventure games have gone for a far more artistic style. A New Beginning is gorgeous; hand painted art that looks like the original concept art. While the game might struggle it’s still quite a looker.